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Welcome back! Wow It's been a while since I played these guys... so ... point check..
Current Points: 110 -30 Passing out -10 Fire! -5 Wetting self +25 Aspiration milestones completed +30 Births +30 Grades +30 NTH sims reaching the top of a career (Teen and YA/A/E) +20 Positive Traits Earned by NTHs +10 Randomizing every trait and aspiration for an entire generation +10 Not using spares' Satisfaction Reward points for an entire generation
.. and sim check...
Ashley is cleaning.. nothing?
Alan, Branden (the bear), and Becca are eating breakfast.
And Brittney is staring at the family bulletin board.
Now that we remember who everyone is.. we can carry on.
First task: get Alan to work so he can do that last surgery task for his promotion.
Surgery.. check. Incidentally, it was actually a correct diagnoses. I really dislike this career.
We get home.. and find Branden on the monkey bars.
... Only to have him give up and go to make a disaster.
Playing dolls with Brittney.
While Becca adds to the disaster in the back yard.
Well, thanks, Ashley! Gotta love neat sims.
I bought Alan a woodworking bench because he's pretty much stuck on handiness. nothing he can upgrade needs upgrading.. and the things that need upgrading... he's half a skill bar away from being able to upgrade. So... handiness bench. He proceeds to make a bunch of statues while the kids are at school and Ashley is at work. (Alan had a day off)
Homework party! And.. that's level ten parenting for Alan. It's amazing the amount of skill you get from raising twins.
You can't tell, but the kids are apparently arguing. I keep seeing - for conflict resolution above them. Ashley, of course, doesn't see the need to intervene and just stands there watching them.
I finally figure out how to get ISBI kids to do their school projects.. Problem being.. they don't KEEP working on them. which annoys the heck out of me.
Well, Hi, Maeve! We've missed you! And thanks for cleaning up!
Hey! You broke the dollhouse. I totally saw that.
So much for a clean back yard. Thanks, Branden.
Alan comes home with that promotion.. and a tummy ache. Notice: it's been two days and that project is still being worked on.
See? She'd rather socialize than work on the project. Spoiler: I do get her to finish it, but I give up on getting the other two kids through them.
House call at work. In San Myshuno. Annoying, one of the patients wouldn't get off the game machine and I couldn't select him. Finally, I had to make him a drink at the bar to get him to get off the machine. What a pain.
Trying to get Brittney her skills so she can start working on her "A" in school B's are just not good enough. I need more points!
Yep, Alan got his handiness to level 7 and is now upgrading the kitchen.
More skilling for Brittney. I have to keep her here most the evening, but she finally gets Mental level 4.
Ashley.. why are you up in the middle of the night talking to Maeve? I mean, it's cute and all.. but .. you need sleep.
.. At least she decides to skill for a while
Alan needed to deliver a baby.. and as luck has it, the day after that task popped up.. Nalani (mermaid) shows up ready to pop.
Um.. Alan.. no, put that back.
There you go. I don't get to find out the name of the little tyke, because it disappears almost immediately, but still. Successful delivery.
At some point during the work day, I notice Branden has gotten an A in school. +5!
.. And Becca comes home with one thanks to her project. +5 again!
Another promotion?
Yup... that's level 9!
...We don't need more pregnant sims. But they show up anyway. And I'm a sucker for a cute new baby, so we have to help her out. I do question her fashion choices a bit, though..
We get home.. and it's Branden's birthday.. so we wake him up and make him a cake.
.. Well, didn't you grow up nicely!!
.. We use his free action as a teen to get him his career.. and then let him wander around the house for the rest of the night. Morning brings us our time to stop.. (And yes, somehow I was too busy to celebrate Love Day.. Sorry Ashley and Alan!).
Our points. +10 for grades. Yay!
Current Points: 120 -30 Passing out -10 Fire! -5 Wetting self +25 Aspiration milestones completed +30 Births +40 Grades +30 NTH sims reaching the top of a career (Teen and YA/A/E) +20 Positive Traits Earned by NTHs +10 Randomizing every trait and aspiration for an entire generation +10 Not using spares' Satisfaction Reward points for an entire generation
Back to 2.4 < | > On to 2.6
Still going stronger, I have never gotten my teens jobs, maybe I should start, although with my sims I'm a bit scared to try. 😀