I love building. So it’s only natural that eventually I started writing build challenges, too. Most of my build challenges are month-long shell challenges that I tour live on my Twitch channel. However, you are more than welcome to pick and choose any of my old shell challenges to play whenever you like. If you upload it, and stop by my Twitch channel on a Sims day, I will tour it for free! I try to make all my shell challenges (or as many of them as possible) into brain puzzles, or thought experiments, so they are fun to play at any time. Check my Shell Challenges page to get more information on these. I will point out that I also list one exception here. First Exception - my Winchester Mystery House adaptation. It's MOSTLY about the build, but involves some game play.
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This list is specifically a list of what I consider "shorter" gameplay challenges. These are all 11 generations or less challenges. All challenges included here are written, adapted or collaborated on by me over the years that I have been playing Sims 4. If you're looking for a longer or more involved challenge, check out the two Epic Challenge sections below! My history with challenges involves a LOT of starting challenges, and very little finishing them. I always find something I would like to change.. Or something that sounds better… so, I started writing my own challenges. It all began with the Apartment Switch, which is an original challenge based on the Drifter Challenge, and designed to be a continuation of that challenge. This challenge took me ages to write, and even longer to test and finally publish. But in the end, it was all worth it, because it’s a super challenge, and really makes use of the strengths of the City Living pack. After that, I dabbled with some other challenges, updated and changed the rules on some, and came up with a few others on my own. These include my Mermaid Legacy, as well as a collaborative werewolf legacy called the Lunar Lineage. Currently, I have another fully original concept challenge (my Misery2Mansions) in the works, as well as a super cool adaptation of the Asylum challenge that is interactive for streamers. Eventually, I will be making a version that will work for solo players, as well, which will be a lot of fun. Also have a possible idea for a Backwards ISBI challenge concept. So, feel free to look around, find something you like, and even take one of my ideas and make it yours. Just remember to credit me (and anyone else you use as the inspiration), and you can do what you like with my challenges! Welcome in!
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I have a rather self-destructive tendency towards very long and involved challenges. When I started making my first longer challenges, I started by adapting challenges that others had made, and extending them into the ridiculously long territory. Then, I braved making an epic challenge of my own. First it was the Master Simmer Challenge - a challenge about experiencing everything that Sims 4 has for you. Another Challenge that does this for you is one of my Adapted Challenges, my Extended Not So Berry (found in the next section). Then, I really went out on a ledge and went for a real tough challenge to write. This challenge, the Timeline Adventure Challenge, has become by "baby". I adore it in so many ways. It's a story, it's a legacy, it's a way to experience history, and it can be played in so many different ways. Going the full CC route is one of my favorite ways, but it's entirely possible to play it without any CC at all. If you are in ANY way interested in history or story-telling, this is a challenge for you. Eventually, I'm sure, I'll end up writing another crazy long challenge of my own, but for now, I'm pretty happy with the two I've got. Enjoy!
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As I said above, I have a rather self-destructive tendency towards very long and involved challenges. When I started making my first longer challenges, I started by adapting challenges that others had made, and extending them into the ridiculously long territory. Basically, I wanted something more out of each challenge. Not So Berry, I felt, needed to be updated for all the new packs and be a full tour of what the Sims 4 is about.. so that's what I did. The Decades Challenge - wasn't as realistic as I would have liked, it needed .. more death, more random-ness, and more historical events.. so that's what I did. These challenges have become quite popular, so much so that there have been requests for my to "adopt" other long challenges that have been seemingly abandoned by their original authors. One in particular caught my eye as being something I was very much interested in - the Build a World Challenge - so I'm in the process of updating, adapting, and preparing it for a full launch on my site. Expect to see that soon after this website migration is complete. (The challenge will likely be ready mid to late November 2023.) Also, if you like what you see here, and want to expand on change something on ANY of my challenges, feel free - as long as you credit me for my ideas in your write-up!
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As a streamer and a challenge writer, it only makes sense that eventually, I would write a challenge designed for streamers that is interactive with chat. I based it on the Asylum Challenge of old, but it's more than that. It's a three-phase competition, with each phase being completely different in the way sims can gain points and get to the next phase. It is currently in it's second season on my twitch channel (https://twitch.tv/illusorythrall), and I consider it to be in it's final beta testing. Yes, eventually I WILL be making a version for solo players based in spin wheels for the "chat" interactions, but until I have the original challenge fully complete, I don't feel ready to adapt it for solo play. Beyond this Asylum Challenge, I do have ideas for future interactive streamer challenges... but, jeez.. one thing at a time!!
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